チョウ ゼンシュン   Zhang Shanjun
  張 善俊
   所属   神奈川大学  情報学部 計算機科学科
    神奈川大学大学院  理学研究科 理学専攻(情報科学領域)
   職種   教授
言語種別 日本語
発行・発表の年月 2009/12
形態種別 学術雑誌
査読 査読あり
標題 The Design of An Optical Lens Simulation by OpenGL
執筆形態 共著
掲載誌名 International Journal of Intelligent Engineering and Systems
巻・号・頁 2(4),27-34頁
著者・共著者 Lei Sheng Shanjun Zhang Hongbing Zhu
概要 In this paper, a simulation method for lens design is presented considering the aberration effect.
Traditionally, most optical path calculation algorithms are based on aberration theory and result in approximation.For eliminating this problem and avoiding the limitations from aberration theory, this paper considers paraxial rays and others as the same to trace their paths. For checking out the tracing algorithm, a programs based on OpenGL is created in three-dimension and with real time controlling. Another program is implemented to show how the digital photos should be changed when using different lens parameters.